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A jam submission

Morning RoutineView game page

Be the best during your company morning routine!
Submitted by batiste carpinetty — 17 days, 2 hours before the deadline
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Morning Routine's itch.io page

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Comments

Submitted

Escaping the greybox office dimension is a good time, it's a shame there weren't any more than the 2 challenges but I'm glad you took the time to add a few different outcomes. The sensitivity was very difficult to adjust to and adjusting my system sensitivity seemed not to help at all. It would have been nice to have  slider for mouse sensitivity in the main menu. Overall an interesting idea but it would have been nice to see more variation on the ideas you were trying to explore.

Submitted(+1)

man iit seems impossible to get a positive score on physical / intelectual. which works great as a metaphor for real life corporate life :D  neat concept 

Developer

Haha, that could be a metaphor, yes ;)

Which ending did you get? Normally, if you placed red objects in the delivery box during the PHYSICAL dimension, and yellow ones during the INTELLECTUAL dimension, you should have a positive score in both :) I hope it's not a bug: my code is spaghetti >_<'

Thanks for playing, by the way <3

Submitted(+1)

I wasn't quite sure what I was supposed to do and got -250 physical. Oops! Did better on a restart. The atmosphere was properly stuffy like an old office. The elevator doors where vibrating when going up and the character controller was vibrating going down. The fps controls were snappy and responsive. Good job!

Developer

Oops! You receive a -50 penalty each time you try to score after the end of a wellness dimension: the company doesn't like people being late! But you can reach a more lower level (and an alternative ending) if you 'Resist' twice ;) 

Thank you for playing and for your feedback <3 The elevator doors made me crazy (I still don't properly understand 3D physics during animation in Godot Engine >_<'). But it's a good goal for improvement!

Submitted(+1)

This is a very neat experience. The art hangs together really well and I like the consistent use of color to guide the player. With very little explanation it was easy to hop in and play!

Developer

Hi! Thanks for playing and for your feedback <3 I'm so glad you understand and like it ^^