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SPInc.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #50 | 3.783 | 3.783 |
| Overall | #90 | 3.406 | 3.406 |
| CONTROLS | #108 | 3.304 | 3.304 |
| ART / VISUALS | #135 | 3.717 | 3.717 |
| BOSS DESIGN | #143 | 3.239 | 3.239 |
| FUN | #148 | 3.283 | 3.283 |
| SOUNDS / MUSIC | #179 | 3.109 | 3.109 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
User can spin the world, bosses have spin attack
Did your team make the majority of the art and music during the jam?
Yes
If not, please link to any asset packs or resources used here.
https://freesound.org/people/jobro/sounds/35686/ https://freesound.org/people/_kx.kah/sounds/760001/ https://freesound.org/people/Zuzek06/sounds/353250/ https://freesound.org/people/rubberduck9999/sounds/672941/ https://freesound.org/people/chripei/sounds/165491/ https://freesound.org/people/AudioPapkin/sounds/510074/ https://freesound.org/people/michael_grinnell/sounds/512471/ https://freesound.org/people/mrickey13/sounds/515624/ https://freesound.org/people/oganesson/sounds/555018/ https://freesound.org/people/Xcreenplay/sounds/697405/ https://freesound.org/people/qubodup/sounds/714258/ https://freesound.org/people/HighPixel/sounds/431174/ https://freesound.org/people/qubodup/sounds/442827/ https://freesound.org/people/NicknameLarry/sounds/489901/ https://freesound.org/people/MichaelAtOz/sounds/427961/ https://freesound.org/people/AudioPapkin/sounds/472593/ https://freesound.org/people/Audio_Dread/sounds/528314/ https://freesound.org/people/Misty_Audio/sounds/253728/ https://freesound.org/people/Arcadium1/sounds/316746/ https://freesound.org/people/cylon8472/sounds/366672/ https://freesound.org/people/nekoninja/sounds/370203/ https://freesound.org/people/konstati/sounds/486506/ https://freesound.org/people/tosha73/sounds/512952/ https://freesound.org/people/ryusa/sounds/531094/ https://freesound.org/people/Resaural/sounds/531421/ https://freesound.org/people/Beetlemuse/sounds/563998/ https://freesound.org/people/ggc9/sounds/233502/ VFX https://cartooncoffeegames.com/bossrushjamfreevfx/
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Comments
The way the levels move is awesome! It adds a really dynamic feel to the game. Also, the character design is great!
Wow it was very cool to rush through the level, running away from the boss and turning the level. It was very dynamic and fun!
Cool game!
Loved the spin mechanics, totally up to the theme, gj! great art and music as well
I think the roatation mechanic is good I'm just not sure when to use it.
The eular mouth is a pretty cool looking boss.
A pretty fun game, good job!
Woah amazing use of the theme. Reminds me of an old mobile game where you have to rotate your device for the player to move. Controls feels great. Definitely saving this one to play on later.
Great game. I really like the concept of having the ability to spin the world in order to help travel through the map. I think it’s very nice that there are these batteries that restore health and energy throughout the map so there’s a clear incentive to try and explore the map as a strategy to recover resources. Additionally, spinning the world also lets you avoid the boss attacks, which is pretty neat. I think that the eye and the brain bosses were the most challenging (2nd and 3rd bosses), and I was only nearly able to defeat them before dying. However, I think if I played a lot more and mastered the mechanics of your game, it would be very easy. Good job on this!
I like a lot the space theme here, looks so nice, with the lights effects is really fitting in place, the mechanic to rotate the world with one key is quite good, I like how it works and fighting the boss like this feels natural, I rate graphics, fun, control and music the most but all is cool really, also, if you have some time, please, rate my game too, thanks!!!!
The game plays as smooth as it looks and it looks HELLA good. The spin mechanic is cool even thought it just barely fits (in my own opinion, as i feel it’s more rotation) but the entire game is just super cool overall
Hey cool idea, visuals are very polished and the spinning mechanic fits perfectly to the jam's theme. Couldn't find the devices to disable second boss' shield. Since the game is fast paced and we must rotate the map to actually survive and beat the bosses, I think a minimap could be a good addition to your game, it's very easy to get lost xD Great work, congratz :D
Great take on the theme, I really liked the world rotation mechanic. Its very unique. The controls were pretty intuitive, dodging the boss AND the traps was a bit of a nightmare but overall its a solid entry and I really enjoyed playing through it. Good job!
The mechanic of the player manually spinning the level is a great way of tying the game into the theme as well as giving the game a unique identity. The bosses are fun to fight while also being distinct from each other. The controls are easy to grasp and responsive. The music is fun to listen to. The sound effects add depth to actions. The visuals are well made and are greatly complemented with the smooth lighting, which adds onto the games atmosphere.
I wish that the camera was zoomed out more to easily see if the boss is approaching the player.
Overall, this is a very solid game!
this game is a bit intense (you have to run from bosses and you can't freeze them or smth, at the same time spinning the area), but the arts are cool!
an impossible game for me!!! I'm too old to handle all this input!! but the atmosphere is beautiful!
The idea of fighting bosses in a map that you can rotate at will is really interesting!
Well done!
Really like you're take on the theme! having gravity change based on your rotation is so cool! The visuals look really great! Really challenging as well, awesome job!
(PS: If you're willing to I'd love it if you could rate and give me some feedback on my game! I'd really love to see where I can improve for the future!)
Good implementation of the screen spin mechanic, it was easy to control and fun to play with. I really like the visual look of the game as well. Bosses were pretty tough, especially 2 and 3. The environment was cool but the traps were hard to avoid while running from the boss haha. Maybe a little less of them would be good.
Great look and fun mechanics! Good job on this one
Ahhhh They're chasing meeeeee! flip the room quick!, get the energy, dodge the traps! weeeeee! Haha fun game guys! Congrats on submission. Feel free to try our game if you like!
Rotating the map was a really great idea, it allowed a ton of fun ways to play !
The bosses had some attacks that felt a little bit unfair, but the art is really beautiful !
I'm very glad you like it!! :D
I think we could have done a better jog with the camera and shown the intended gameplay is to fall, also I don't have much experience on scripting telegraphed attacks for bosses, I 100% agree with you on that
I'll study to learn more about it for the next project!!
at least we're very happy with the overall result!! Thank you so much!!
Cool concept and implementation. My only concern was that markers for thingies of 2nd boss were showing incorrect direction, from what I've experienced. Like I tried to go to in the direction of marker position on the screen or direction, where marker's arrow was pointing, but both mislead me to the map border.
I was praying to no one notice this bug hahaahah I did not know How to fix It, to be honest this spin map mechanic Gave me a lot of headache, thanks for the feedback Man