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| Criteria | Rank | Score* | Raw Score |
| Theme | #443 | 3.522 | 3.522 |
| Enjoyment | #502 | 3.478 | 3.478 |
| Gameplay | #761 | 3.000 | 3.000 |
| Innovation | #780 | 2.913 | 2.913 |
| Overall | #935 | 2.964 | 2.964 |
| Visuals | #1244 | 2.739 | 2.739 |
| Audio | #1400 | 2.130 | 2.130 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player has to take risks to get to the biscuit
What code and assets did you not make from scratch during the jam (if any)?
Low poly arms, lava shader, footstep sounds
How many people worked on the game?1
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Comments
The game could use more sfx. I laughed my ass off with that intro though. Peak gaming
Haha thanks for playing! :D
The jump mechanic took a minute to get used to. Could use more sound. The ending made me laugh (smile and exhale through the nose) so I found it amusing. Silly idea for sure.
Thank for the feedback, I barely worked on the audio part unfortunately. I'm glad this made you smile and exhale through your nose hahaha :P
Hello, a fun game with an emotional ending. I needed a bit time to get used to the jump mechanic. It just wasn't natural for me to jump after you release the space bar and to jump without momentum a.k.a I fell from the last platform a lot :/
But joke aside, a very solid game, congrats!
Haha indeed I wanted to make a very dramatic ending :P I understand what you say, I'm going to research a little bit to make the movements more natural! Thank you for your very valuable feedback and thank you for playing all the way to the end :)
Hello, a fun game with an emotional ending. I needed a bit time to get used to the jump mechanic. It just wasn't natural for me to jump after you release the space bar and to jump without momentum a.k.a I fell from the last platform a lot :/
But joke aside, a very solid game, congrats!
Nice game! :)
Thanks! :)
It's a funny lil game, not much to say about it, the charge jump felt a bit like a pointless gimmick at first but it gets more interesting in the second level :)
Thank you very much for your feedback, it's very interesting to know what the player feels about that mechanic :)
Thank you, THANK YOU FOR GIVING US A CHECKPOINT
Haha I knew that the lava level was too frustrating to not include at the very least a checkpoint :D
Very fun challenge! I love the funny cutscenes
Thank you! I'm glad you liked the cutscenes :P
The game's idea is very funny and creative, I liked the name too. I absolutely loved it!
GREAT JOB!!
Thank you for playing, I'm glad you enjoyed it :D
Nice little platformer. The giant bar was a really fun and balanced challenge to face.
Keep up the good work!
Thank you very much!! :)
This is the best 3D game I’ve played so far. It’s super fun and really gives a great sense of exploration
Thank you very much :)
Very fun idea!
But here are a few things to consider post jam:
After reaching max jump height, apply more downward force so it doesn’t feel floaty.
The game scene looks a bit plain—adding more colors and visual variety would help.
Instead of just showing a percentage, try adding an animation to indicate charging the jump.
Add a small shadow (like a black circle) under the player to make it clearer where you’re falling—similar to Crash Bandicoot.
Thank you so much for this feedback, this means a lot to me. I will try to implement your suggestions, they are really good, especially the black circle one which is really clever :)
good idea
Thanks!
it's an interesting idea, but it could have been implemented in less punishing way
Indeed, I really need to re-adjust the difficulty, thanks for the feedback :)
Funny Name for a game. I liked how the player just has a cup of coffe/tea in their hands at all times. Kinda short tho
Thanks for the feedback! :)
It's a really good game, but it's waaaay too difficult for me. I gave up at the lava room. well done!
I felt like it was a little too difficult too, I had no time to adjust unfortunately :/ Thanks for playing :)
very fun and unique parkour mechanics
Thank you!
I’ll definetly get back to this !
Haha thanks!
Got to the lava level, it's certainly very challenging, maybe a little too much on the second level. I will persevere.
Sorry due to lack of time I had no better idea 😅 I'm learning level designing and I will note your feedback, thank you very much for going that far :)
Level design I am also finding is really hard to get right.