It's an interesting idea. I liked all of the attentions to detail and voice acting too! I built the robots and sold a bunch of stuff and got the magnet gun. I wish it lasted longer though before needing a charge. It felt like it wasn't very useful because I had to charge it so much, so I stopped using it. If you update it, I think it would be cool if you could purchase or build more things to make your shipping more efficient.
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ROBOSCRAP's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Use | #34 | 3.359 | 4.750 |
| Overall | #56 | 2.607 | 3.688 |
| Graphics | #62 | 2.828 | 4.000 |
| Fun | #63 | 2.298 | 3.250 |
| Sound | #81 | 1.945 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Creating with a team and having fun coming out with ideas.
What was the hardest part of creating your game?
Finding enough time to do everything needed.
Did you use any pre-existing assets in your submission?
Yes the pre existing assets are linked in the credit description.


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