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A jam submission

MAKE MAKEView game page

Create your planet with every step!
Submitted by DankNStein, Wob Wob Rob (@wobwobrob) — 1 hour, 12 minutes before the deadline
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MAKE MAKE's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8364.0634.063
Enjoyment#12133.6253.625
Artwork#17163.6883.688
Audio#22163.1723.172
Narrative#28422.5782.578

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must run loops around the planet you are building, platforming on the ground you laid in the previous loop.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
DankNStein

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Comments

Viewing comments 49 to 30 of 49 · Next page · Last page
(+1)

Really fun!  The music was great and I enjoyed the gameplay.

Submitted(+2)

Brother! Why must you destroy what I seek to create? The universe is just born, where did you even find a spaceship?!

The idea is really cool, and the game works wonders! Since every circle is bigger than the last (and more chaotic) difficulty naturally increases the further you run. It makes me think a lot to the no Internet dinosaur minigame, in a good way. ^^

The only thing I would have added: hearts should still spawn even when the life bar is above 3, their frequency inversely proportional to the player's current health level. Because since the laser takes you 3 hearts at once, having 1 or 3 in the bar doesn't really make a difference.

Also, I really the Credits screen, I've never seen it done like this! Great job to the team! =D

Developer(+1)

haha that quote at the top there made me actually LOL, like for real out loud. great stuff, might have to add that to the game! thanks for playing and commenting and glad you enjoyed it!

Submitted(+2)

Super fun concept, it's really fun seeing the layers on the planet being built loop after loop, it feels like your moves have long-lasting consequences. Great one!

Submitted(+2)

Wooow, such a great idea. Very unique for this theme and I really really enjoyed it. So clerver. Nice job!

Submitted(+1)

The idea is cool, it's fun and enjoyable, and the art is unique.

Submitted(+1)

This is cool, it's like a revers of that old game you used to be able to play on an i-pod, Vortex. I didn't realize I was supposed to be going around as many times as possible until I died and it told me I got 2 loops. I was just going back and forth lol

I made two big towers off the center and just jumped back and forth between them lol. It was really fun and felt nicely polished! And the art is really good! Nice work!

Also I'd appreciate feedback on my submission if you get a chance!

Submitted(+1)

i like this a lot, and it fits with the theme very well! pretty unique concept

Submitted (1 edit) (+1)

Love the rotational world building, very clever

Submitted (2 edits)

image.png

Alright, I made it to a million points and gave up, because I think it was going to go for a while, haha.

I really like the art and music in this, especially that gorgeous title screen. The alien theming is neat as well. You’ve got a great take on the “loop” theme - the gameplay and challenge is built around the concept of a loop, so you really have to engage with the theme to do well.

I think maybe the game is too easy? The hazards are slow and non-threatening, and unless you’re really sloppy at platforming, the planet tends to grow evenly without too many hazards. Later on I did start getting tall pillars that echoed the places I jumped a lot, but I just kept building them up. Once in a while I would fall down into a pit, but it’s pretty quick to climb back out - and actually overhangs can be useful for avoiding the hazards, lol. I eventually quit because I think the only way I would die is losing focus. The game could really do with some more hazards to make your planet’s shape matter more, and maybe some more evolution as the game goes on. I would’ve played for longer if some new hazards or mechanics started showing up, or if my bumpy planet began to be a real challenge!

Overall, this is a really concise and focused take on the theme (and another space game, which is fun to see!). Great work!

Submitted(+1)

It's nice that the game climbs both under my control and with the taken damages. the visualisation at the end sums up the adventure and fun very well ^^ the foundation of the game is very solid with organic processes. and the musics are very cool <3

Submitted(+1)

Very well polished! Such a good intro!

I really liked the pace of the game, it was simple but great execution!

Really cool take on the theme! Well done! :D

Submitted(+1)

Awesome Idea. nice job

Submitted(+1)

Brilliant Idea and well executed 

Submitted(+1)

Very fun mechanic of building the planet as you run!

Submitted

Very nice game, except I feel like there wasn't enough 'difficulty', the asteroids mostly seemed to go after the player and were pretty easy to dodge, otherwise it was a fun game with a really creative twist, I think a little more polish and this could be a banger!

Submitted

I'm a sucker for infinite runners, and this one is unlike any I've played before. I could see how one would develop strategies by intentionally building blocks in one loop to make the next loop easier, or intentionally jumping less high to avoid building too high of a wall behind you. Very good game design and I loved the art/presentation. From the cute characters to the Credits screen to how your score is shown at the end. Very nice :)

Submitted(+1)

Love the way the level evolves. The loops get longer in a really organic way and the gameplay is very satisfying! You did a really nice job with making solid platforming controls. Music, audio, and art were all really nice, too, making the whole experience enjoyable. Great job!

Developer(+1)

Thanks, great comments, glad you enjoyed it!

Submitted(+2)

Good work. You've made a funny game. Mechanics feel good and the idea is original. Congrats!!

Submitted(+2)

Really fun "spin" on a traditional platformer! Great concept, and really solid execution all around. The asteroids and nemesis were a great touch! 

Submitted(+1)

This was a fun idea. It reminds me a little of one of the bosses in Yoshi's Island! I wanted to ground-pound some of the  columns I made back into the ground or something haha. Nice job.

Developer(+1)

Raphael the raven definitely popped up in our conversations! Pounding your creation as a drill could be really fun. Something to think about for our next version 😎

Viewing comments 49 to 30 of 49 · Next page · Last page