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PotionLike's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2452 | 3.118 | 3.118 |
| Enjoyment | #2603 | 3.235 | 3.235 |
| Artwork | #3366 | 3.176 | 3.176 |
| Creativity | #4071 | 3.235 | 3.235 |
| Narrative | #4368 | 2.235 | 2.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Add ingredients to your potions recipe, which gets harder over time in every recipe loop.
(Optional) What would you like to be called if GMTK features your game?
Sirullrick
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Comments
Modifiers are a creative twist on the classical memory game, I believe that the game could be easily developed further on top of this system--adding different modifiers, shuffling them every once in a while, turning some of occasionally etc. Very cool game, I enjoyed playing it despite having terrible memory lol
Yeah! definetely adding different modifiers and shuffle them between plays could make it a better game. Thanks for the feedback and thank you for playing!
Nice game! I like the concept and the artwork. It was a creative "Simon Says" idea with bonus modifiers. Well done!
Im glad you liked it, thank you for playing!
A nice memory game! I think it would have been nice to get more feedback when a new modifier gets added (I missed it the first time), and when you lose (it restarts right away and I was confused the first time).
Clever interpretation of the theme though
Yeah, definetely there's a lot of room for improvement in the modifiers and gameplay loop feedback for the player. Thank you for your feedback and thanks playing!
nice game very addictive i really liked the music and i love the idea of cooking poison's
I'm glad you liked it, thank you for playing :)
Very simple yet very fun! I replayed a lot
Im glad you like it, thanks for playing!
Part of me wishes the modifiers changed up. Part of me is very glad they didn't!
There's a lot you could adjust to get a very different effect. Make the instructions a little bit quicker each time? Start leaving off the first part of the recipe? But I don't know if that would be better, just different.
Don't think I've seen someone interpret the theme with Simon Says yet. Very creative!
Definetely there's a lot of room for improvements, I wanted to make the modifiers to be randomized each game restart, but I didn't have enough time. Thanks for the feedback and thank you for playing!
Easy to understand and play. Clear graphics and player feedback.
The modifiers brought the game to life, the memorization got a bit stale after a few rounds.
Thank you for your feedback and thanks for playing.
Really nice Game enjoyed playing it!
I'm glad you liked it, thank you for playing.