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Space Ducks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Progress | #37 | 3.000 | 3.000 |
| Fun | #49 | 2.500 | 2.500 |
| Innovation | #54 | 2.167 | 2.167 |
| Audio | #63 | 1.667 | 1.667 |
| Overall | #64 | 2.139 | 2.139 |
| Polish | #65 | 1.833 | 1.833 |
| Graphics | #69 | 1.667 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
pre-jam devlog (optional)
This is my first game made outside of tutorial examples.
During this jam most I worked on is the Save system and upgrades, polishing visuals (tho they are still incomplete) and coded the game wave system.
Post-Jam Devlog | Post-Mortem (optional)
Feedback is appreciated, I will add a couple more enemy types, maybe a duck that shoots too and a tanky enemy. Also I will add music and sounds eventually when I learn enough about composing
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Comments
Fun play, the game loop is there. I like the ideas of the upgrades and I think you should definitely add more unique mechanical upgrades. Another optional suggestion is allow the player to shoot with arrow keys? It might be just me but I feel like this game could play nicely without a mouse. Overall, great job on your first game and keep up the good work!
controls are smooth and framerate were also great on firefox browser. some more types of enemies i would love to see :) cause only 1 type made it kinda easy xD thank you for sharing!
Cool little walk and shoot game
Great job on the game! Please check out my game if you like Metroidvanias or platformers :D
Yeah, I do think the multi-shoot is a little broken, I'm going to look for a way to balance it a little and also add audio to the game (Composed by me ofc)
Thank you so much for the feedback! This is my first game ever made so I still have a long way to go tho