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PlayTest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #976 | 3.300 | 3.300 |
| Creativity | #1183 | 3.950 | 3.950 |
| Audio | #1868 | 3.250 | 3.250 |
| Enjoyment | #1943 | 3.400 | 3.400 |
| Artwork | #3950 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You reiterate over the same level and customize it each time. You are playtesting the game, by playing it over and over again. Also the characters eyes are shaped like a loop :)
(Optional) Please credit all assets you've used
Pixel Operator 8 font
https://fonts2u.com/pixel-operator-8.font
Aside from that, made everything myself
sound effects made with jsfxr
pixel art made in aseprite
music made in beepbox
(Optional) What would you like to be called if GMTK features your game?
CobyCuala
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Comments
Very cool idea, playtesting can be such a loop process :)
There is potential, i like how you did it
Really great concept! Congrats!
Thank you! I'll check out your game now ;)
Really Cool Concept and well execution. Well done!
Thanks a bunch!
I really liked the concept, very fun.
Thanks for playing! :)
Pretty fun concept with the game dev asking what changes he should make. I liked it!
At first, it was kind of easy but it quickly became quite hard with all the lasers, flamethrowers and spikes. I think I finished the game with 318 points, something like this. In the end, I tried the most difficult layout: way too hard for me hahaha. Well done on making this pretty cool game!
Thanks a lot!
I love the creativity my guy! That just felt good to play, I knew what to expect and actually giving feedback as part of the game was really cool. I thought the difficulty level was spot on but I think you could have made it a smidge harder if the character controller had been a bit more precise, it seems like if you have a lot of practice it's really easy to use but I felt like I was over shooting my jumps a lot and that took a sec to get used too. I don't know exactly how you'd fix that but that's a super small critique, well done!
Interesting feedback thank you! Glad you enjoyed it :)
I just added every trap after the first clear and tryharded until I finally beat it. Great game!
The only true way to play it.. lol, thanks for playing :)
Pretty good. I like the idea but some of the difficulty boosts feel a bit cheap, like the spikes having a blind jump. It feels like the developer was upset with your advice and wanted to make it worse just to spite you. However, I like it's replayability, narrative and concept.
I can see that, I put those spikes there and I guess in playtesting i got so used to them they stopped feeling cheap haha. Thanks for the criticisim and thanks for playing :)
Awesome game! The best I’ve tested yet! Love the catchy music. I was humming it long after
OMG one of the best games I have played in the Jam yet! Such a creative idea on the theme. I have never played a game like it and I think this is super underrated. Great job!
Thank you so much man!