Play game
ParaShift's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
You can stop and rewind time, and you can create copies of yourself to help you solve each level. You’re out of time, but the time is a reusable resource.
What did you do to ensure accessibility of the game?
The game starts with a short tutorial to lead you in. Keyboard inputs support rebinding (not gamepad, unfortunately). Sound levels can be changed and muted.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
I didn't use AI for anything in this project.
Leave a comment
Log in with itch.io to leave a comment.





Comments
The visuals are clean and pleasant, though the controls and time mechanics could use clearer explanations. Overall, a well-crafted and impressive entry.
The aesthetic is very nostalgic, and I like it. Above all else, the gameplay is fantastic! Cool concept and nice integration with the jam theme. Even though the control flow and interface are a bit difficult, it’s still fun, and I managed to finish the game even though I’m not really a puzzle game person. Nice level design as well.
Thanks so much, good to hear you made it to the end!
This is very impressive to get together within the timeframe. My brain is absolutely FRIED. Great job on this mechanic.
Thank you! And thanks for hosting this game jam as well! This theme was a lot of fun to work with
This is super good! I love a mind-boggling puzzle game, and this game definitely delivers. Is really hard to get your head around this, and I am just starting to understand how the mechanics even work in the very last level. I wish there were more, but I guess I am just asking too much at that point. The game felt super polished and good-looking, and it seems like there is quite some potential in making it a full-fledged release too. Well done!
Things I like:
Suggestions:
Anyway, this is probably the best game I've played so far. Well done!
Thanks so much for the kind words and detailed feedback! Very good points with the suggestions, the game would definitely benefit from making the mechanics and inputs clearer and introducing them a little more slowly. I'm pleased you had some fun with it!
Man the concept was so cool! You should totally continue working on this and turn it into a full fledged game. Maybe explain the controls a bit better, as even though I understood how they worked, it was really confusing at times
Thank you, I'm happy you liked it! The tutorial was rushed a bit at the end which isn't ideal for a puzzle game, so yeah that would need some more work
This is the best game I've played in the jam so far. The concept seems simple, but you've cleverly enhanced it with smart puzzles. I'm sure the coding was a nightmare, and the fact that you didn't use AI is incredibly impressive. Great job!
This is really nice to see, thanks so much!
Fantastic game! Well done! Couldn't figure out the bridge level but I still had a great time once I got used to the controls. Very cool mechanic, mouse model is cute as well
Thanks for playing! You need to get rid of one of the mimics in that bridge level