Hello! i deliberately didnt make it more powerful to make the kick not become stale and forgettable as a melee option, i believe all weapons should serve a purpose in a way or another.
Also will more of demons from Doom 2 have new attacks? Like how you did with the cacodemon and the cyber demon? Because they are a very cool addition to the mod which makes it feel more fun and unique (Also praying for my man Archvile to be a caked up dude)
This design looks great! Really wonder how other demons turned out, like the pain elemental and mancubus. Also wanted to say it was a genius idea to make the cacodemon clap his butt when he is attacked or when he attacks, will more demons do that?
Really glad you also changed Spider Mastermind from hitscan to projectiles, because hitscan just sucks, wish normal hitscan enemies also used projectiles or Daisy had some kind of way to avoid them, maybe a slide or a roll, unless that would stray too far from the direction the mod is going in