Such an interesting take on the theme! The overall artistic direction is a bit weird but not in the bad way...looks like a bad trip ^^
The main issue for me was handling the controls: it would have been better for me, in my personal opinion, to control the character with the mouse (left-click to go there, right click to dash for example) and keep the keyboard keys for attacks. Or WASD for movement and clicks and one seperate key for boosting damage for example.
Again, very personal feedback, might be the only one having this control issue!