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(+1)

The music is hilarious! I really like the deck building mechanics for this, but it is really hard to view the cards sometimes which is definitely an issue since knowing what your cards do in a game like this is crucial. The art is good and really fits the overall game feel. I did usually feel like the cards you received between rounds were still important and it was also nice that you had more than one chance. An easy way to improve a game like this would be to remove game overs, the loss of time from losing a battle is punishment enough for the players, in my opinion at least. Obviously, if you were trying to design this game around having permadeath then punishing the players should definitely be done differently, but I think that the current system is a nice in between :). I really liked your game, you did an awesome job!

(+1)

Thanks, that's great feedback, we really appreciate it. The part about the cost of the game over experience is particularly interesting to me. We've discussed a few ideas about how we might approach meta-progression and the experience of extended play in an expanded version but I at least hadn't thought about that friction.