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This was our first game jam and our first time making a full game with godot! We tried making a rhythm game which proved a little challenging given the limitations of the audio server in the engine, and I had to do some finnicky stuff with the export because Godot 4.3 Web Export broke our game due to a glitch with the AudioServer.get_playback_position() function not working with JS. To fix, we had to bring the game into Godot 4.4dev2 and do the export there because a glitch fix had thankfully been merged into that dev preview. It was a journey!

But we got it out in the end! If you want to check it out, I'd recommend reading through the itch description: https://itch.io/jam/brackeys-13/rate/3345322

Planning on playing yours next, can't wait!

Wow you got really deep into the audio side it sounds like, great tips I'll keep them in mind!

Just played yours, so fun I'll be sure to leave a rating and review :)