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(+2)

It has a severe issue regarding Reimu's height, the line of sight previous to attack is quite unreachable, this could be fixed with more brooms o at least making the coins more frequent and with instant use, level design is nice, I appreciate the rise in difficulty when the size decrease.

(+1)

Although this mechanism was intentionally designed to encourage players to pay more attention to the terrain and find mushrooms as attack positions, I think the guidance may not be perfect. Perhaps we will add a tutorial or implement a limiter next time.