I like the concept of this one a whole bunch - It's always having synergies in these types of games, having each character have an ability and seeing it interact with others is a lot of fun. That being said, my biggest gripe with the game is that it feels very much one-note in terms of the solution and getting to it. I feel like I'm sitting here spending way more time thinking about the game and the actions I could potentially take instead of playing it and experimenting, especially on the later stages when there are SO many plates to spin. Like it feels like it was designed by coming up with the answer first and then adding and removing parts over and over again until it becomes very long and convoluted and thus a "tricky" problem and I just feel that it leaves very little room for experimentation.
Awesome idea and fits well with the jam, I just wish it was a bit more dynamic and had more avenues to approach the issues from.