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Ok, I just spent ages playing this to completion.  It was a fun game, the tentacle thing is not my jam - I decided to look upon it like Aliens lore - its just the parasite gets in from the other end (without being too graphic about it).

Anyway, the game itself was fun to play, I sort of assume that this is the UE5 out of the box 3rd Person framework that you've re-skinned and made your own - that's not to detract from it being great and suspect a lot of effort.  I love the additional mechanics like the implants, perhaps as you progress you can get an expansion module so you can have multiple eye and body implants at a time?  You could even split it so the "fall/impact" implant is for the legs and other implants can be for your arms, torso, head, eyes etc.  I'm thinking a little bit like Cyberpunk 2077.

I think the c-scanner flashlight could do with a little more power especially because the game is pretty dark in places.

Assume there are plans for expanded weapons (perhaps you can mod the weapons too, like implants for you)

The crawling creatures annoyed the hell out of me, lol.

Played this on an ultra widescreen by the way (5120 x1440) and didn't see any issues with text or UI elements etc off the screen.

Keep up the good work!

(+1)

Hey! Thanks a lot for the thoughtful feedback — I really appreciate the time you took to play through the whole thing!

As for the implant limits and weapon modification system — those were definitely in the early design ideas. But since I'm not positioning the game as a shooter, I'm still debating whether it would really benefit the experience.

Again, thanks so much for the support and detailed thoughts.

Woah! Rich perverts!?

I assumed you, rich men, wouldn't be interested in perverted games since you probably have a wife or two with your riches. Wow. Many types of perverts, huh?