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Wow, I’d say this is the most advanced game in this jam. Adding local multiplayer and leaderboards is insanely cool! The gameplay didn’t disappoint either. I always thought that if I didn’t make a game like this, someone else would.

It’s like PVZ, but instead of breaking your buildings, the enemies spend their "durability" by activating them. I also like the progression and the decisions you have to make: what’s more important right now—building a turret, or placing a cobblestone or wood generator? The buildings also take up a lot of space, which makes you more selective about where to build.

The only thing I didn’t like was the controls. I have to keep my hands really close together to press the arrow keys and use the mouse at the same time.

Also, the limitation isn’t really used. Replace the main characters with rabbits and nothing would change.

(+1)

This feedback was a lot to take from. It's great to see people actually take time to write a review. BUT...

I can't agree more on: 

  • "controls" for one player are painfull
  • Limitation use was poorly implemented

Hopefully I learned my lesson.


Thank you.