Thanks for the feedback. We were trying to balance the need to cut the grass so you can see vs getting frustrated because you couldn't see the hazards popping up. We decided to err on the side of not pissing off the player in the time we had for adjustments lol!
Honestly a pretty good choice ! It still feels fun and adds some nice vibes to the game! maybe making some obstacles that aren't jumpable and need to be cut, but are clearly visible could be an option !