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the aesthetic execution was great between the graphics (neon blocks), music (gave me 8-bit arcade vibes), and sfx (satisfying click when the blocks landed). it took me a while to understand the best way to place blocks to get a high score, and i was definitely confused a few times when i thought the block would land lower, but instead clicked in at a higher level (might have been due to how much my tower was swaying while i moved it). i liked having the continue option, and clearing a combo was satisfying. i could definitely see this game being addicting to play!