super impressive for being made within 4 days. i like the little tv static filter going on with the music. concept itself is super neat with the buffs and spawns tied to card types. I seemed to always have plenty of time, so i think the game could benefit from discards being more harmful or just decreasing the time a bit overall
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Yeah I had two things I would of done to make it harder, one being a boss fight at the end with a copy of the player using the enemy buffs. But that would of meant I had to spend at least 1 whole day on a state machine for the goober. And I'd probably of made low hands buff negative cards, and nerf positive cards. While high hands did the opposite.
I'm glad you enjoyed it for what it was! :D