All the scaling and most everything seemed good with 1.1.1. I noticed some snow particles fell into the building, but that's pretty minor.
Was I suppose to already have the tool in this release, because it wasn't on the table and I just broke the ice by clicking but never saw the graphic.
Also, I was wondering, is an x86 32bit build possible?
Viewing post in No One Out There [Demo] comments
I'm glad the scaling is working fine now! The point of the game is that you find your way to the ice first and then realise you need a tool to break it, the hammer will only be available after being outside for the first time. I'm aware of the issue that the block can be broken without the hammer, I'm working on a fix for it! Thanks for reporting it!
I'm not sure how I would create an x86 32bit build, but I'll try if I get the chance soon!