More bugs. Attempting to deleting a save file doesn't not reset the upgrades from the main save. Now I'm stuck with a maxed T1 mushrooms that spikes frame time to 600ms after a minute of idling (that's less than 2 frames per second).
Got this error on startup:
ERROR: Non-existing or invalid boot splash at 'res://Recursos/1iWg.gif'. The only sup ported format is PNG. Loading default splash. at: setup_boot_logo (main/main.cpp:3565)
And these upon exiting:
ERROR: 1 RID allocations of type 'N5GLES37TextureE' were leaked at exit. ERROR: Texture with GL ID of 118: leaked 17152 bytes. at: ~Utilities (drivers/gles3/storage/utilities.cpp:77) ERROR: Parameter "RenderingServer::get_singleton()" is null. at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
Also, are mushrooms supposed to stack on top of chests?