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Nice idea and fits the theme well. I had a hard time understand what each piece was doing, why some were triggering more than once etc. The audio was pleasantly fitting.

Yes that needed more UI to help the user. Ran out of time =(
In the meantime you can check the characters in the shop before buying them. The idea is that each character has some amount of activations (all have 3)  per turn. They get activated when poked or pushed.

Thanks for your kind word about audio, and for giving it try.