The game is extremely difficult early on and begins even while you are still reading the instructions but boy is it super engaging. Although it feels like if you don’t stop the fire right away, it spreads too fast to control, that appears to be intentional as there are three upgrades to choose from. Once you’ve earned some tools to fight back the fire the fun starts and doesn't stop.
The fire animation is fantastic. Personally, I found the controls tough to get used to. You have to move the character and aim at the same time, and I’ll admit – I just suck at multitasking under pressure! I kept thinking it might be easier if you just had a crosshair to aim and spray without worrying about movement. But honestly, I think the current setup is pretty clever and a lot of shooting games have those controls. The character has good range, and the wide spray options make it feel powerful when you use it right. So even though I struggled, I can see that it’s designed thoughtfully and works well once you get the hang of it.
One cool idea I had while playing was the ability to cut down trees to create firebreaks – or maybe have rivers and lakes that slow or block the spread. Right now it feels like mostly grassland, but adding more terrain interaction could really deepen the strategy.