Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, as you've mentioned, I can't beat the game now. It really reminds me of that underwater TMNT level on NES.

The character's hitbox felt too harsh, with the game punishing me for being very precise and clearly fitting between the spikes. That should be easy to fix, though, and maybe you could use the health bar to give a little chance to back off when you get spiked.

Well done finishing this little game! ¦3

Thanks, a lot of things seem to have changed slightly in the upload like being unable to beat the game and the hit box size (also with 30-34 minutes left I noticed I couldn't interact with the parts due to a script being dependent on another). Thanks for the input, I should have implemented it where you have 2 chances in a small window to not touch spikes I will try to make the next games more polished and forgiving (while still providing a challenge).