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Thanks for trying my game! I intentionally made the ball have a lot of inertia so that the player would have to calculate the speed and momentum correctly in order to unfold and not fall somewhere) To put it simply, folded paper should feel heavy and clumsy, so that, for example, in the air it can fall sharply down and avoid danger, while unfolded paper should be light and very responsive to compensate for the folded state

(+1)

fair enough. i think its just hard to jump normally when your folded even over a simple platform. But the games great otherwise.