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Thanks for playing! The criticisms are mostly things I've already thought about, but I didn't have time to adjust them for the demo. The final game is planned to have more art and environmental interactions in general, and I've already fixed at least some of the typos for the next demo version.

I want the more "gamey" sections like the dating app to be spread out to break up the monotony of just reading and moving around, though. It's not really meant to be a gameplay-first game that happens to have an underlying story as much as it's meant to be a narrative you move through that happens to have a few minigames. It's unlikely that I'll have more than one or two in the span that this demo covers.

There's a storytelling reason for the single dialogue options to exist, but they definitely need to be adjusted to make it clearer. It's not super well-defined yet.

I appreciate your feedback! I didn't think we'd get any with how late it was submitted.