Yet, though the avalanche came down on 24 July, it didn't happen overnight.
Months ago some tags disappeared from the "Select a tag..." drop-down search menu. Check the Wayback Machine (https://web.archive.org/web/20240401000000*/itch.io), and you'll see that for example ero* tags, just to say, were still there in January '24, but no more in May '24.
That could mean that actually the guys at itch.io had already been targeted in early 2024, and they likely tried to manage it in a soft and quiet way... before this bubble came out. Yet, the question "Why not starting to prepare soon developers to big changes?" remains. Whether bona fide inexperience or attempt to play it, it will be up to them to explain when they'll be in the condition to do it. Of course, if they ever want to.
That said, this doesn't mean we are changing our views on the situation. We won't, as this goes beyond niche video games. We've seen it a lot of times in history, and please apologize for the expression: it always starts targeting the weirdo and fringe of the village (as nobody cares of him/her/them, being such a minority), but then it's someone else's turn, and someone else's... Remember rev. Niemöller's saying ("First they came...")?
What if, for instance, tomorrow a self-proclaimed "healthy food" supporter group call those payments people and say, "Sirs, explain how feeding people with beer and hamburgers comply with your business strategies"?