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(1 edit)

i read both diary entries before leaving the first room (i was given a diary, i was gonna "read" the diary) so the puzzles to get to the end just... happened for me. Everything worked great, but narratively i think there would be a bigger impact if there was some kind of block on collecting every item so you cant get them all right away

i loved the extra detail of everything in the living room having a description for most/all the things (especially the record player although Wannabe is now stuck in my head) and that it changes between entries to show the passage of time!

Before exporting the game I changed some variables to test if everything was working well but something happened (either I forgot or it didn't saved) that the variables for the last puzzle stayed changed and I didn't realize until after the time was over so now the last puzzle is always able to do but you shouldn't be able to get the first to weights until you get the third one as an easy way of blocking the progression on some way