Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

The game really excels at what it's trying to achieve - frantic gameplay that keeps you on your toes. You always have to be ready to dodge and be aware of the positions of the saws at all times. Although there isn't much to look at, this actually works in the game's favour as you are not distracted by unnecessary elements. 

Personally, I would switch the constant refill of enemies for a wave based system to give some breathing space in the action, or at least add an option to pause the game. 

I really like it overall though! Well done!

Thank you! I never thought of a wave system, i wanted to add an upgrade or card system but never thought of how I could add it. Will definitely keep this in mind if I ever want to port it to mobile. Thanks!