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(+1)

This took me a good bit to finish, in part because the terrain generation was so brutal. Not being able to select which tiles you're drawing resources from is a real killer. I think the loop idea is very solid and the resource management concept is definitely worth pursuing. I had a good time and the atmosphere was really striking. IT's a neat combination of Dwarf Fortress and a tower defense, though I feel it being less random and more challenging vis a vis the enemies it would have been stronger.

When I won, the 1,000 year jump button also did not work.

(1 edit) (+2)

Thanks for your feedback 

We are happy that you enjoyed and liked the game  , We are planning to keep working on this and make it what we wanted it to be! 

And yeah we will fix the forest and mountain generation + make enemies stronger