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Sadly this is quite buggy.

Cars and powers from the shop don't reliably go away when the run starts, powers that are stated to affect 1 car affect all and anything that copies a car crashes the game.

The concept could be fun and I see where you were going with this but it looks like you just needed more time.

The only thing I actually found was intentionally bad design was having to sit through 59 seconds of animation after the goal is instantly met.