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In fact if I don't like water in recipes it's because it's mainly useless and heavy. I consider it as free, so no direct economic impact, and we need huge (comparing to other product) volume all the time. Lets just take apple juice in exemple. 19200 l/month so more than twice the "common" used water trailer ingame (8000l). Of course there is a 30000l but I try to not think "extreme".  And with 500.000l storage capacity, who will want to fill it ? So we can bet that the most of players will use a modded water prod in distribution mode, which will make water useless finally as nobody take care about it. 

Don't worry with the filetypes prices, I'll change them each time it'll be necessary acording to other recipes when I'll change them. It'll be easier if I give you all the productions xml + the filltypes edited.

Great news if you can "see what you do" with GE. Maybe you'll be able to find a solution which made me mad when I edited your FS22 pallets for FS25. I didn't have any trouble for "classic" pallets but a pain with "bags" pallets as yealt, cocoapowder. Impossible to find a solution about collision to avoid stacked pallets to go through the bags. And I saw your pallets have the same problem, same pallet types go through the 1st level of bags and if we stack a classic pallet up to a bag one, it goes totally through it until the wood part.