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I really like the creativity here, how there are 2d assets in a 3d world is a really cool style. I like the main gameplay mechanic, but I think that its slightly bogged down by the UI chosen, I feel having icons for each spell and having a quicker menu (also being able to test your loadout before going into a level) would help a lot. But overall it has a really cool set of systems that I am excited what you do next with!

Thanks so much! Sorry I wasn't able to catch that part of the stream, I watched it back though, and I really appreciate all the useful feedback. Thank you so much for trying my game!