Hey there! My name is Ichit. I've done some QA for games like The Sims and Gears of War!
I played the game for about 30 minutes (Usually I play for an hour, but I think I ran out of content) and wrote up a small report with some feedback.
Feel free to reach out to me if you want further testing on this product or any other products!
Feedback:
- I like the chat log on the right. It feels like a stream :)
- Very charming game. I really like the puzzle mechanics or the feeling of exploration.
- I really like the effects of when you get all the dust or find a secret room
- I like the the story of this game and how accessible it is.
- I'd say the game has a perfect amount of difficulty. I didn't get stuck for too long.
- I am curious what the hint is pointing at unless it's the thing near the end.
- I think if you were to make more content -- the way you have designed the levels would be great moving forward. I was worried I'd have to backtrack between multiple scenes or remember the hint to get an important quest item
- After beating the game. I felt motivated to look for secrets seeing what other things in this game. I found a few, maybe I missed some.
Suggestions:
- I think there could have been some more rooms with no puzzles, but just environment and/or people to talk to, to help give more ambience to the game.
- Could use quiet ambient FX while the vacuum is on.
- Would be nice if there was a way of going back up the chat log, as I missed some text at the very beginning and couldn't go back.
- Would be nice if you can sit on the dust and pick it up slowly without moving back and forth.
- I think the story was interesting, but I think it might be good to be able to go back and review some of the text somehow, like logs / notes.
Bugs:
- Couldn't find any~