really, really interesting concept. I genuinely love games that try to mimic the feel of interacting with a console, and this nailed it. The only issue I saw was that at a certain point, all my weapons were destroyed and I literally just had to wait until I was killed. If you do any more work on this, it might be good to add a way to recover lost parts, or maybe just force a game over if you lose the ability to fight back so you're not just waiting around for an end state. It also might be cool to add some way to move around the battlefield - maybe a basic top down map where you could see your surroundings with some terrain as cover, where you can move from grid cell to grid cell. The combat felt like it leaned really heavily into RNG, and a map might give the player a little more agency. Either way, this was cool!