When first discussing our game idea for the jam submission I had one very similar to this! A top down, tatical shooter where you had to sync actions between many agents to make things work. Our game submission takes a similar approach to puzzles, but it went for a more stealth and less of a shooter approach. Great submission! Feel free to test our game as well I think you'll get a similar feeling that to the kind of puzzle you were trying to develop on your game =)