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Title design is awesome! I think you should use that design for the itch thumbnail too, cus it's really cool. Gameplay was intriguing (and slightly rage-inducing!) Classic QWOP difficulty. the vine system was a bit broken up visually so it was a tiny bit distracting. Took me a bit to get used to the control scheme but I gave it my best try. Didn't get very far but I did explore quite a bit of the starting zone. Really interesting physics movement! Great work

We took your advice and updated the logo :D
I wanted to create a slick 2d skeleton system for the stem that would bend and move around based on where the pot and plant head was but... couldn't get it to work so we have fun spinny stem instead. Thanks for the feedback and thanks for playing!