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Great atmosphere with the lighting and resource management/navigation, I almost thought it was a horror game at first.
I will say, it seemed very slow until I realized your stamina regenerates faster the more you save it, so maybe that should be communicated more clearly, or reworked since it makes dashing not very useful.
The boss fight at the end was cool, definitely got startled a bit when I walked in and saw it lol.

(+1)

It is if you have ichthyophobia lol. Maybe a stamina bar instead of indicators could have helped balance the game because some actions could take less (or slightly more) stamina than others. Thanks for your input.