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Very fun game, and the limitation is executed flawlessly. The one thing I kind of wished was there was a way to slow descent a little bit, but I figure that probably goes against the core design philosophy anyway. Very well done!

(1 edit) (+1)

thank you so much! No, I actually think you got a point with the slower descent thing, because I'm honestly not too sold on how the air controls work right now. They are literally just the exact same as the ground controls, just with slower acceleration. If I had unlimited time and had to make a full version of this game, I'm not sure if I'd make them more nuanced or keep them like this for simplicity sake