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(+1)

Nice little game! The visuals are clean and polished, and the whole game feels smooth from start to finish.

A couple of thoughts:

  • I wish there was a bit more control over the falling, maybe some way to nudge or speed up the cat when it hits a platform. Right now it feels a bit passive, like I'm just watching the ball drop, which makes it less engaging for a puzzle game

  • I didn't really get the point of the score. Maybe it's tied to stars or unlocking levels? As it is, it feels kind of pointless

  • The bounce sfx gets a little annoying since it plays even on the tiniest touches

Overall, good job!

(+1)

The feedback is amazing and super helpful, thanks! Glad to hear that you enjoyed the game. I do understand that the game is pretty 1-dimensional and passive, so I have plans to add hazards, trap doors that you can open with a mouse click or bounce pads that launch that cat. Or powerups that change the size of the cat, but thanks alot for the comment!