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(+1)

Is there, or could there be, difficulty modes like: casual, easy, normal, hard?

Some players, like myself, have challenges playing timing and rhythm based games. We need more ‘green’ range due to dexterity issues.

Feature Request: Could you make it so that difficulty mode increases the percentage of green and orange zones?

Without such a feature to ease game play, you will be sacrificing potential players in an already niche game genre.

Thanks for considering this feature request. It really looks like a cool game, I just wish I could play it.

(+1)

There is an upgrade with multiple levels in the store that you can buy to make the minigame easier. Further Patreon users have access cheats making the minigame even easier and remove negative consequences.