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Unfortunately I'm not familiar with Godot, but I don't think so. I think Godot uses fbx files now but I'm not 100% sure

(+1)

Ok and thank you for the reply. I'll check the godot doc just in case I missed it.

godot use any model file, not only fbx, u can use .blender, .fbx, .gltf. glb, .obj, and a lot of other models.