Thanks so much! The generous ‘hitboxes’ are actually a grace timer I added. You don’t get caught instantly, it gives you a short moment before the hooman stomps. I did that on purpose so my younger niece and nephew could enjoy the game without it feeling too punishing. You’re right though, that’s a great note for polishing. I'm a hobbist game dev and starting to see why most games have difficulty modes. It’s tough to balance one size fits all and something I must consider from the start for my next jam! I appreciate your thoughts 🙏