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(+1)

The level design is neat, and most rooms are filled with a number of props, giving the room more visual appeal. The sensitivity was exceptionally fast for my tastes. Even though there weren't any bullets visually coming out of the guns, if there were SFX for shooting guns, and SFX for when bullets hit things, it would have added a great framework for the player's imagination to fill in the blanks around.

Still, the game had a decent amount of content, especially for a 1 week.

Cool submission.

(1 edit) (+1)

Thank you very much for the feedback on the game — I really appreciate it! I'm glad you enjoyed the level design and the overall visual style. I’m not sure how, but even though I wasted a lot of time, the game somehow turned out pretty well in the end.

I played your game too, and the SFX were amazing!

Anyway, thanks again for your feedback, and also for the suggestion about the gun SFX — really helpful! ☺️