I love the core concept going on with this one. There's clear progression in both the gameplay and potential future progress on this project as well. I would suggest adding a sign or something to lead the player back to the boat (I spent too long trying to dig up the home base ^^;). The controls bother me just enough to want to engage with getting bags to hold stuff and make transporting things more manageable.
Viewing post in Dig Dig Danger! jam comments
I'M HAPPY TO HEAR THAT YOU LIKE IT! :D
I've noticed that some people complained about it and it is my fault that I didn't mention it. (I'll add it in the description).
About transporting, I had few ideas in mind, but I didn't manage to make them and I know that it can be exhausting most of the times.
Thanks for giving it a go! <3