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(+1)

1 man team, doing their first jam ๐Ÿ‘๐Ÿ‘๐Ÿ‘.
Such a cool idea, really love the whole risk and reward mechanic with the digging.

I'd love it if the tidium got reduced a little bit tho. Sprinting and bags were really good, but I think little things, such as item hot key storage (which bags could upgrade)  and a sell station closer to the boat, would be a massive improvement.

Also, the item designs confused me a tad. I had a situation where I went out with 2 pieces of the same type of gear because I felt like the upgraded version of the scanner was a detector based on the art.  

I could imagine this receiving the lethal company treatment too, and being made into a crazy multiplayer game.  Happy to share and explain the netcode I wrote for my jam if you'd like. 

This is such an amazing formula that I really feel like you should keep cooking on. Amazing stuff! 

(+1)

Wow, thank you so much! Yeah, being a 1-man team for my first jam was wild, but last time when I had an idea to make a game with friends, well... let's say this game won't release lol. 

I really appreciate your feedback the ideas about tidium, hotkey storage, and a sell station being closer to the boat would really help, and Iโ€™ll definitely keep them in mind.

I had some challenges with item design, but you can check in the shop what is it.

I would love to make it multiplayer and maybe I'll learn and try to turn it into a chill game you can play with friends :D

Thanks again for playing and for such kind words!