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(+2)

I don't see many turn-based games in 3D so this is refreshing! I really love the look of the game and the atmosphere they create. One problem I did encounter was I mistook the shroom and dagger on my first run as bones so I didn't pick them up. When I encountered the first rat, every attack missed without a message but my character holding a dagger so I though the game was potentially broken. I noticed them on my second run and had no issues from there but you may want to hide the arm with the dagger when one isn't equipped and some text during combat warning that you don't have a weapon so players realize their mistake. Other than that though, great game! I had a lot of fun trying (and failing) to get to the end!

(+1)

Thank you mate a lot for such nice feedback!>
We were planning to hide the dagger!
But cuz of lack of time we switch priorities, and now I see what the problem it gave ahhaha!

Btw, did you get to the point of Wall enemy? LMAO



P.S.: I'm glad to see you again, I'm dev of Concrete Tweet from GMTK this year :>
I will definitely give a try to your game as well <3

(+1)

I did haha! That definitely reminded me of fighting doors in fear and hunger and I liked how it was using the rat sounds to attack.

Oh I didn't even realize, that was a great game too! I appreciate it and I hope you all do well in the ratings!

<333