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I really liked the idea, and I played for a while, but I couldn't even beat the first level! I'd build up some money, then a random event would absolute devastate me (force me not to sell when I have everyone riding on my inventory, or getting sick twice in a row and costing over $1000). Is it supposed to be really hard or have I just missed something crucial?

(+1)

thank you playing,It was indeed a design oversight on my part.