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As others have said, this game is beautiful. It definitely runs better in the native windows build, but even on that I was seeing some studders as things were spawned in the very early parts of the game. It may just be me, but I found the actual gameplay to be pretty challenging because I was always shooting in the direction I was moving, which meant I had to turn and face the geese, then either stand still to shoot them or run towards them. Having movement decoupled from aiming would make shooting while not getting hit a lot easier, but that's just a personal preference.

I also really appreciate the added controller support, but it doesn't seem like there's a controller button mapped to the "Accept" input, or at least it didn't work with my Xbox wireless controller, so I had to click each UI button to activate it despite being able to select them with the controller. 

Besides those minor things, I was very impressed with what you accomplished. Very nice work and this is definitely a game I would love to see further developed.

Thanks for playing man! Yes the controller on the shop part, I completely did not have time to map the UI properly with the controller.

For the studders on native windows. Could it be shaders compilations?

Performance issues is something I'm trying to get better at, especially that I cannot replicate on my end. But I'll dig into it and try to make it better.